This is a quick & dirty game that I made to teach myself game development! In total, it took me 18 total hours (over the course of a month) to make, which is lowkey kinda sad but whatever. The point isn't to sell a billion copies, it's to Fail Faster :O


Controls:

WASD/Arrow Keys - Movement

LMB - Use Item

RMB/Shift - Shift Item


Contact form: https://forms.gle/5n7HGtKtALy3KYaR9


For a first game, I'm proud, and that's what counts. Chase your dreams, even if you suck at them

Published 16 hours ago
StatusPrototype
PlatformsHTML5, macOS
AuthorTheyThatBetray
GenrePlatformer
Made withUnity

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Mac Build 39 MB

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(2 edits)

Some of these are really confusing. I didn't know Dash required holding a direction, so I thought it was just intermittently working. And reverse gravity only being temporary was a surprise. And I had to red the directions below the game to know that switching items was even possible.
Also, it looks like the level I'm on requires using multiple abilities in quick succession. They really should have different buttons instead of having to cycle through them if you're doing that.

Thanks for the feedback!

I think I managed to fail the fastest.

Did you know that if you clip the exact corner of a platform while in freefall, you just stop dead in your tracks and cannot move in any direction? And if you don't have an ability to save you, like, say... at the start of the bounce pad levels, you're functionally softlocked, because the game lacks any form of 'reset' button!

Because, for better or for worse, now I know that.

I haven't encountered that bug before. Thanks for bringing it to my attention!